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Casting Chameleon or Invisibility will make the Hero less noticeable.Casting a light spell such as Starlight also increases the chances of being noticed.Casting a spell while nearby another person increases the chances of being noticed.It is imperative to raise the Illusion skill to max and fully benefit from sneaking.If the Hero has trouble keeping a slow pace, they can take out a shield/weapon and hold block to maintain a reasonable speed.Running and jumping will normally cause an enemy to hear the Hero, which will immediately scupper any stealth attempts.Sneaking and to some extent walking are perfectly safe providing the enemy is looking the other direction.Being stationary creates no noise at all and whilst not moving, the Hero is relatively safe from enemies.Being stationary, sneaking, walking, running, and jumping all have varying levels of noise.Movement will also make a difference until the Hero is an Expert (skill 75) in sneak: Light Armor boots or no boots at all are quieter than Heavy Armor boots. If the Hero has not reached the rank of Journeyman (skill 50) in Sneak, the weight of boots impacts the effectiveness stealth.The Ring of Khajiiti offers 35% Chameleon with 10 pts to Speed.It is possible to enchant an outfit to turn the wearer fully invisible, once they reach or exceed 100% Chameleon. Whilst the color of the clothes seems to make no difference, some items of clothing are enchanted with a Chameleon spell which can make it harder for enemies to notice the wearer.The clothes one wears can also play an important part in not being seen: The sneaking eye icon will tell the player if they are hidden. If they blend in relatively well, chances are the characters will not be able to see the Hero, even if they walk directly past them. If the Hero is unsure whether they can be seen, switch to third-person view and see how clearly they can see oneself.If a stealth mission involves working outside, it is advisable to wait until nightfall when there are fewer citizens about to notice, and more shadow cover.Hiding in the shadows is obviously more advisable than standing right underneath a fully-lit chandelier. The light in the area plays an important factor.Many environmental factors influence the success of remaining an enigma in the eyes of an enemy: To an extent, the majority of rules that apply to not being seen in real life, apply in Oblivion. Enemies can be a bit slippery, but this can be very useful in applying the above strategy of melee sneak attacking that avoid detection. With a very high Sneak skill, it is possible to maneuver enemies by pushing them from behind (by walking into them), often into favorable positions (e.g. If one can hear them talking to them, one can be almost assured that they will split after their short conversation and enable the Hero to kill them separately. Also, it is worth waiting to see if any opponents standing close together will eventually spread out.Something to try is to force the opponent against the wall so they cannot see the Hero, or takes longer to do, but it will make the kill much easier. Also, a power attack does the same amount of damage, so refrain from using it in stealth. Try to sneak up into a dark corner behind the opponent and either go for it, or wait for them to come to the Hero (this may take a while). An attack with a short sword whilst undetected does even more damage.With a decent Marksman level, most humanoids go down in three undetected shots. If the Sneak skill or Chameleon effect is high enough, and if the foe's own skill is low enough, they might still not detect the Hero if they back up a bit (even when running towards the Hero, they often still cannot see them). Try to at least start every fight with an undetected ranged attack. When undetected, melee and ranged attacks do far more damage to opponents.Master (100): Attacks while undetected ignore the target's armor rating.Expert (75–99): No detection penalty for moving while sneaking.Journeyman (50–74): The weight of your boots no longer affects your sneaking ability.Apprentice (25–49): Attacks while undetected gain 6x bonus for one-handed weapons/hand to hand or 3x bonus for marksman.
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When you are sneaking, you now do extra damage while attacking a character that does not detect you." ―Apprentice Level You have become an Apprentice of Sneaking.
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"Stepping softly, hiding in the shadows, you do everything in your power to remain undetected.